Battlefield 6 Update 1.1.1.5 Patch Notes: Improvements to Redsec Match Flow, Squad Revives, and End-of-Round Transitions
Electronic Arts and Battlefield Studios have prepared one of the first major patches for Battlefield 6 since the launch of its free-to-play Redsec battle royale module. Update 1.1.1.5 brings a variety of fixes across the game, with a significant focus on balancing and improving key aspects of Redsec, including match flow, squad revives, and round transitions.
Release Schedule
The Battlefield 6 Update 1.1.1.5 is set to launch on November 11, but the patch notes have already been made available. Alongside a number of broader fixes affecting the game’s other modes, many changes specifically target the Redsec experience.
Major Fixes and Updates in 1.1.1.5
- Fixed an exploit allowing players to ascend and access unintended areas by standing on the XFGM-6D Recon Drone and hitting it with the Sledgehammer.
- Resolved an issue where Lock-Guided Missiles were not properly countered by enemy flares and countermeasures.
- Fixed vehicle spawning problems occurring in Breakthrough and Conquest modes.
- Addressed multiple Battle Royale issues impacting match flow, squad revives, and End-of-Round transitions.
- Improved progression, audio, and UI elements to boost clarity, reliability, and overall immersion.
Detailed Changelog
Player
- Corrected dispersion issues where weapon spread was higher than intended when transitioning from sprinting to aiming down sights (ADS).
- Fixed scaling of dispersion with movement speed to better reflect actual player speed, rather than always assuming maximum movement speed for the stance.
- Tuned landing animations to reduce excessive camera and weapon movement during and after landing, enhancing visual stability when aiming down sights.
- Resolved instances where ADS aim could be misaligned after sliding.
Vehicles
- Fixed Lock-Guided Missiles not being correctly countered by enemy flares and countermeasures.
Gadgets
- Patched an exploit that allowed players to reach unintended areas via the XFGM-6D Recon Drone and the Sledgehammer interaction.
Maps & Modes
- Fixed vehicle spawn issues in Breakthrough and Conquest.
- Corrected an error where matches sometimes started with all sectors and objectives active simultaneously.
- Fixed an issue in Strikepoint mode on the Siege of Cairo map, where destruction did not reset at halftime.
UI & HUD
- Updated Vehicle Customization to properly display unlock criteria for locked Anti-Air Vehicle presets.
Progression
- Fixed the shotgun weapon challenge “Kill 5 Enemies With a Shotgun Without Reloading” to ensure it completes correctly.
- Resolved a bug where progress on the “Engineer Specialist 3” assignment was not saving properly.
Portal
- Fixed “SpawnLoot” not spawning Ammo or Armor as intended.
- Corrected an issue where players with community creation privileges set to Block could still access user-generated Community Experiences when the party leader hosted a match.
Audio
- Fixed an issue where activating the BF PRO Radio Channel via the Commo Rose did not play any audio.
Redsec (Battle Royale Mode)
- Fixed an issue where Battle Royale (Quads) matches failed to end after the last team was eliminated.
- Resolved a bug where being killed immediately after a mobile respawn could inadvertently eliminate the entire squad instead of reviving remaining teammates.
- Fixed cases where players became stuck in a top-down map view following redeployment.
- Corrected an issue where players retained their Second Chance after redeploying and did not transition to the End of Round screen after subsequent elimination.
Redsec UI & HUD
- Fixed a display issue where all squad members showed the same highlighted stat on the Squad Placement screen.
Redsec Progression
- Fixed the “Battle Royal Master Challenge 4” so that progress is now tracked correctly.
That covers the Battlefield 6 Update 1.1.1.5 patch notes. Stay tuned to our Battlefield 6 topic for more news, updates, and in-depth guides to the game.
TJ Denzer – Senior News Editor
TJ Denzer is a passionate gamer and writer, having joined Shacknews in late 2019 and risen to Senior News Editor. Beyond news coverage, he contributes to various livestream projects including Indie-licious, Shacknews Stimulus Games, and the Shacknews Dump. Reach him at tj.denzer@shacknews.com or find him on BlueSky at @JohnnyChugs.
https://www.shacknews.com/article/146761/battlefield-6-update-1115-patch-notes
