Category Archives: racing

Trackhouse preparing major leadership change around Ross Chastain from Rick Hendrick’s camp: Reports

Another crew chief move is in the pipeline in NASCAR, and this time it’s Ross Chastain and his crew’s turn for a change. Phil Surgen currently serves as the crew chief for the 32-year-old driver, but this partnership is slated to end ahead of the 2026 season. Hendrick Motorsports’ engineer Brandon McSwain is expected to take over as Ross Chastain’s crew chief, moving over to Trackhouse Racing.

Phil Surgen has worked alongside Chastain since 2021. The two first collaborated at Chip Ganassi Racing, and when Chastain decided to join Trackhouse Racing, Surgen followed him. Since then, the duo has shared a strong working relationship and even competed for the Cup Series title together. However, reliable sources within the NASCAR community have revealed that Surgen’s tenure as Chastain’s crew chief may soon come to an end.

According to RACER, Hendrick Motorsports engineer Brandon McSwain will replace Surgen starting in 2026. McSwain has frequently stepped into the role of crew chief during his career and notably guided William Byron during a one-off appearance at the fall Daytona race. His impressive track record has led Trackhouse Racing to place their confidence in him, with an official announcement regarding his appointment as Chastain’s crew chief expected soon.

### How Did Ross Chastain and Phil Surgen Perform at Martinsville Speedway?

Under Phil Surgen’s guidance, Ross Chastain has flourished as a race winner. Together, they have claimed six victories, with the potential for more still within reach. Although Chastain did not advance to the Round of 8, which ultimately cost him a shot at the Cup Series title, the pair consistently delivered strong performances on race weekends.

One notable example was at Martinsville Speedway. Chastain started the race in 13th position and faced a setback when he found himself a lap down. However, strategic decisions from Phil Surgen helped turn the race around. After taking a wave-around, which acted as a free pit stop, Surgen made critical adjustments that revitalized the car. This strategy enabled Chastain to recover and finish a commendable fourth at the checkered flag.

Chastain reflected on the race, stating,
“We went a lap down; made some good adjustments when we took the wave-around. It was a free pit stop, per se, later, and Phil Surgen did a bunch of adjustments that brought the car back to life. We caught that caution, which took us from around 10th into the top five. I think we just watched William Byron cement himself into the championship race.”

So far, Ross Chastain has participated in 143 races with Trackhouse Racing, building a solid foundation and achieving notable success alongside Phil Surgen. As the 2026 season approaches, all eyes will be on the new driver-crew chief pairing with Brandon McSwain taking the helm.
https://www.sportskeeda.com/nascar/news-trackhouse-preparing-major-leadership-change-around-ross-chastain-rick-hendrick-s-camp-reports

Joe Gibbs Racing faces a Toyota reliability crisis that casts a dark shadow over the Championship race

Joe Gibbs Racing’s charge toward the 2025 NASCAR Cup Series Championship has been shaken by a sudden reliability scare.

The unexpected issues have raised concerns within the team, threatening to disrupt their momentum as the season progresses. Fans and analysts alike are closely monitoring the situation to see how the team will respond to this challenge.

Joe Gibbs Racing has a strong track record, but maintaining consistency and reliability is key to securing the championship. The coming weeks will be critical as they work to resolve these problems and get back on track.
https://www.sportskeeda.com/nascar/joe-gibbs-racing-faces-toyota-reliability-crisis-casts-dark-shadow-championship-race

Lewis Hamilton calls out FIA’s “double standards” as he gets penalized in the F1 Mexico GP while others escape punishment

Lewis Hamilton recently opened up about the penalty he received during the 2025 Mexico Grand Prix.

The incident occurred during the race on Sunday, impacting his overall performance and race strategy.

Hamilton shared his thoughts and reflections on the situation, providing insight into the challenges he faced on the track.

Stay tuned for more updates and detailed analysis of the race and its key moments.
https://www.sportskeeda.com/f1/news-lewis-hamilton-calls-fia-s-double-standards-gets-penalized-f1-mexico-gp-others-escape-punishment

Watch: A downbeat Lewis Hamilton faces up to the media after a disastrous F1 Mexican GP

Ferrari star Lewis Hamilton secured his best starting position of the weekend, qualifying in P3 for the 2025 Mexican Grand Prix.

However, despite this promising start in the Scuderia colors, Hamilton struggled during the race and ultimately finished in P8.

The result was a disappointing outcome for the seven-time world champion, who had hoped to challenge for a podium finish on the demanding Autódromo Hermanos Rodríguez circuit.
https://www.sportskeeda.com/f1/news-watch-a-downbeat-lewis-hamilton-faces-media-disastrous-f1-mexican-gp

McLaren driver Lando Norris branded an “Idiot” by Isack Hadjar

**Isack Hadjar Slams Lando Norris During FP3 at 2025 Mexican GP**

Visa Cash App Red Bull driver Isack Hadjar expressed his frustration with McLaren’s Lando Norris during the FP3 session at the 2025 Mexican Grand Prix. The incident occurred when Norris failed to yield space to Hadjar during a crucial hotlap.

Coming into the Mexican GP, Hadjar had endured a challenging run, failing to score points in the previous two races in the United States and Singapore. With the 2025 season winding down, the French-Algerian driver is eager to impress, especially as he is in contention for a promotion to the senior Red Bull team in 2026. The stakes are high for the young driver, making every session crucial.

The Autódromo Hermanos Rodríguez hosted the fifth-to-last race of the season. During the final practice session, approximately 20 minutes in, Hadjar launched a qualifying simulation on a fresh set of soft tires. As he approached the first corner in the stadium section—a notoriously slow and tight segment of the track—Hadjar encountered Norris positioned on the apex.

Forced to take a wider line, Hadjar’s hotlap was compromised by the obstruction. Frustrated, Hadjar did not hold back over the team radio, calling Norris “an idiot” for not providing sufficient space. “Mate, the McLaren was just in the middle of the track. Idiot!” he exclaimed.

Norris, meanwhile, was on a preparation lap ahead of starting his own flying lap shortly after Hadjar completed his. The nature of the tight corners in the stadium section makes it particularly difficult for drivers to give way without risking their own lap times. Norris would have had to leave the track’s racing line to yield, potentially ruining the start of his hotlap.

During Friday’s practice, Norris also discussed some of the challenges he faced with the McLaren MCL39. The team had enlisted Pato O’Ward to participate in the FP1 rookie session, with Norris taking over for FP2, where he impressively finished fourth, behind only Max Verstappen who led the timing sheets.

“It’s just holding us back a bit,” Norris commented after FP2. “Not that it was a bad day, but normally we’re very good on a Friday and everyone catches up on a Saturday. We’re already a bit behind, so we definitely have some work to do tonight. Single-lap stuff we are struggling with at the minute. We are working hard, trying everything we can, so we’ll see what we can do and find.”

Despite the earlier struggles, Norris managed to top the FP3 session heading into qualifying, signalling a promising start to the weekend for the McLaren driver.

The incident between Hadjar and Norris adds another layer of tension as the drivers battle for position not only on track but also within their respective teams ahead of one of the most critical stretches of the season.
https://www.sportskeeda.com/f1/news-mclaren-driver-lando-norris-branded-idiot-isack-hadjar

F1: Norris-Piastri clash overshadows McLaren title win

The feisty relationship between Oscar Piastri and Lando Norris came to a head at the Singapore Grand Prix on Sunday, overshadowing McLaren clinching their second consecutive Constructors’ World Championship.

Piastri was left fuming after Norris made a superb start from fifth on the grid and forced his way past in the opening complex.
https://sports.inquirer.net/643175/f1-norris-piastri-clash-overshadows-mclaren-title-win

WATCH: Carson Hocevar and Austin Cindric make contact during Charlotte road course

Carson Hocevar and Austin Cindric made contact during the final road course race of the season at Charlotte Motor Speedway’s Roval.

The incident occurred in the closing stages, adding drama to an already intense competition. Both drivers showed determination, but their clash impacted the race outcome significantly.

Fans and commentators alike will be talking about this moment as the season wraps up, highlighting the unpredictable nature of racing at the Roval.
https://www.sportskeeda.com/nascar/news-watch-carson-hocevar-austin-cindric-make-contact-charlotte-road-course

F1 declares first official ‘heat hazard’ at Singapore Grand Prix

This weekend’s Singapore Grand Prix was officially declared a Formula One “Heat Hazard” on Thursday, marking the first time this new rule—designed to help drivers stay cool—has been invoked.

Race director Rui Marques issued a statement on Thursday afternoon notifying the teams of the regulation. As a result, drivers will be permitted to wear cooling vests due to the high ambient temperatures expected during the event.
https://sports.inquirer.net/642805/f1-declares-first-official-heat-hazard-at-singapore-grand-prix

Sonic Racing: CrossWorlds review: The scenic route

Sonic the Hedgehog and Mario have had a good-natured rivalry for over three decades. While Mario Kart remains the household name when it comes to mascot racing games, Sonic has carved out its own place in the genre over the years. Sega’s latest racer brings the Sonic crew back together in **Sonic Racing: CrossWorlds**, where the key component is track variety. While this game won’t reinvent the racing wheel, it stands as a solid effort in its own right.

### Character Selection and Customization

The Sonic characters available at launch include the series’ most recognizable faces, along with fan-favorites like Big the Cat and newcomers such as Sage from *Sonic Frontiers*. Character selection is one piece of the formula, but *CrossWorlds* goes a step further by featuring total vehicle customization.

There are dozens of parts available right from the start, with additional components unlockable through Donpa Tickets—the in-game currency earned through natural gameplay. This system allows players to craft a vehicle that suits their own playstyle, emphasizing attributes like speed, acceleration, power, or handling.

If tinkering with vehicle parts sounds like too much pressure, the pre-built vehicles work perfectly well too. However, the more interesting aspect of customization involves **Gadgets**, which further enhance a racer’s style. Loadouts allow players to add stat improvements as well as qualities such as quicker drift boosts, starting the race with specific items, increasing the ring cap, or earning bonuses for successfully hitting the starting boost.

Players can equip as many Gadgets as their loadout allows, and the equipment plate grows in capacity as more races and Grand Prix circuits are completed—providing a nice incentive to keep playing. It’s a complex system that encourages experimentation and ultimately feels rewarding when you find the perfect build that suits you.

### Progression and Multiplayer Limitations

The progression system for unlocking vehicle parts and Gadgets is a neat idea but favors the primary player. This works great for solo racers, but in local co-op, the experience is less balanced. While one player can access their unlocked car parts and Gadgets, their partner must use the pre-built options.

Although it’s still possible to compete with only two pre-assigned Gadget slots (such as a quick drift boost), this limitation places the second player at a slight disadvantage compared to someone with five or six unlocked Gadget slots.

### Hitting the Track

All the customization and progression mean little if *Sonic Racing: CrossWorlds* isn’t fun to play—and thankfully, it absolutely is. While the game is primarily focused on car racing, most tracks incorporate air and sea sections as well. Each of these vehicle types has unique qualities and requires distinct strategies.

For example, flying sections involve flicking the right thumbstick to perform air tricks that boost your speed, and the drift meter plays a key role during land racing sections. The variety in racing types also allows for diverse scenery, making *CrossWorlds* a visually stunning game—thanks in large part to the Unreal Engine powering its impressive graphics.

The course design is outstanding, with tracks exuding personality drawn from their source material. This might sound obvious since they’re all from Sonic games, but there are noticeable differences between tracks based on *Sonic Superstars*, *Sonic Frontiers*, *Sonic X Shadow Generations*, and many classic titles.

The atmospheric backgrounds are so vivid they can even be distracting at times, making it easy to crash if you aren’t paying attention.

### Travel Rings: Adding Variety to Races

One of *CrossWorlds*’ biggest additions is **Travel Rings**. At the end of the first lap, the race leader selects a different world—the titular “CrossWorlds”—for the second lap. This is a neat twist that adds variety and surprise to each race.

That said, the illusion of choice here is somewhat limited; the selection usually offers a choice between “World A or Random,” which doesn’t feel like a huge decision. Having three or more options might have enhanced this feature.

Still, the second-lap CrossWorlds are well-designed, distinct, and add tremendous variety to the formula without detracting from the core racing fun.

### Grand Prix Mode and Rivalry System

In traditional Grand Prix mode, *CrossWorlds* uses a rivalry system that injects some narrative, with rivals exchanging banter before each race. This adds enjoyment, though in local multiplayer, the rivalry dynamics seem limited to the first player.

The rivals provide intense competition that can sometimes feel a bit unfair, especially given how tenaciously they stick close during races. Additionally, fans who dislike Mario Kart’s notorious Blue Shell will find similar frustrations here—some of the *CrossWorlds* items target first and second place and are almost impossible to avoid.

Fortunately, players can use Donpa Tickets to re-race if a Grand Prix outing goes poorly, and since these tickets are relatively easy to earn back, this offers a valuable second chance.

### Race Park: Team-Based Competitions

Another mode worth discussing is **Race Park**. While Grand Prix is a free-for-all, Race Park features team-based competitions reminiscent of previous Sonic Racing games.

Some events divide racers into three teams or two teams, while others are more traditional individual races with special rule sets that offer bonuses. Though these aren’t the core experience, Race Park is a fun alternative way to play.

The fact that Race Park contributes toward Gadget plate progression and offers its own unlockables makes it a worthwhile mode rather than just a throwaway feature.

### Gotta Drive Fast

Strangely for a game about touring multiple worlds, *Sonic Racing: CrossWorlds* shines mainly because of how well it sticks to the fundamentals. The course design is solid, the driving mechanics are sound, and there’s genuine satisfaction in setting up your ideal vehicle and loadout.

The Travel Rings introduce refreshing variety to each race, even if the choices themselves are somewhat limited. The game’s gimmicks are enjoyable, but without the solid core gameplay, *CrossWorlds* wouldn’t get very far.

Given recent marketing and release windows, comparisons to *Mario Kart Tour* are inevitable. However, after spending time with both games, the contrast becomes apparent—it’s an apples and oranges situation (or, if you prefer, F1 vs. NASCAR).

Ultimately, *Sonic Racing: CrossWorlds* is good enough to stand on its own and even surpasses previous Sonic racing titles. Just put the car in gear and enjoy the ride.
https://www.shacknews.com/article/146000/sonic-racing-crossworlds-review-score