Tag Archives: customization

Here’s how I turned a Raspberry Pi into an in-car media server

Many of us have a large collection of physical media sitting around, whether that’s CDs, vinyl records, or cassettes. Unfortunately, there isn’t nearly as much to do with them as there used to be—you’d be hard-pressed to find a modern vehicle that runs CDs, much less cassettes.

This is how I got all the benefits of my personal media collection in my vehicle without using up any space on my phone.

## Why Run a Personal Music Server, and How Do They Work?

I started collecting CDs and vinyl records after yet another Spotify song disappeared from my playlist without warning. But I had one problem: I couldn’t easily take them with me in my car, since it has no CD or record player.

Luckily, it’s easy enough to digitize physical media. The trouble is taking it all with you once you convert it. File size and storage become significant problems. High-quality media—whether ripped from a CD or purchased in FLAC from Qobuz—takes up a lot of space.

If you’re an avid collector and digitizer, it’s easy to accumulate a media library tens or even hundreds of gigabytes in size. My phone just doesn’t have that much extra storage—I’m constantly running out as it stands.

If you set up a music server, storage isn’t much of an issue. You can easily attach a 1TB external SSD or even a USB flash drive. When you run out of storage, just attach another.

In many ways, a personal media server works almost exactly like Spotify or Apple Music, except instead of streaming songs from their libraries, you stream from your own library.

All you need to do is create a digital copy of your CDs, load them onto a small computer that will serve the music to your phone, and install it in your car.

## How I Set Up a Music Server in My Car

There are two main components to this setup: the **server** and the **client**. The server provides the music, and the client plays it back.

### Setting Up the Server

I set up the server using Navidrome on a Raspberry Pi 4. I chose Navidrome because it’s very easy to install and use. If you’d also like to store and stream video, you might consider something like Jellyfin instead.

Getting Navidrome up and running is straightforward:

1. **Install a lightweight OS on your Raspberry Pi.**
I went with a headless version of Raspberry Pi OS. When prompted to apply OS customization settings, make sure you click “Edit Settings” and enter your Wi-Fi network details so you can connect via SSH. Otherwise, you’ll need a keyboard and monitor connected to the Pi to manage it.

2. **Install Navidrome.**
Follow the instructions on the Navidrome website for the pre-built binary. It’s just a matter of downloading and installing a DEB file. Everything else is handled automatically. The default settings worked perfectly for me.

3. **Set up the Pi as a Wi-Fi access point.**
This lets you connect your phone directly to the server without relying on any external network. Navidrome supports this out of the box with a single command:
“`
sudo nmcli device wifi hotspot ssid password ifname wlan0
“`
After running this, the network became visible on my phone immediately.

4. **Configure the hotspot to launch automatically on boot:**
– Run `nmtui` on your Raspberry Pi.
– Navigate to **Edit a connection**.
– Select your hotspot (mine was named ExampleHotspot).
– Uncheck the box labeled “Automatically connect” to ensure the hotspot starts every time you boot the Pi.

The hard part was done!

The only remaining step was to set up the Pi to automatically mount my external SSD when connected and configure Navidrome to look for music on that drive.

### The Client: Playing Music from the Server

There are many clients compatible with Navidrome, but I chose **Symfonium** because it works well with Android Auto, which was important for my setup.

Symfonium only requires a few configuration details:

– The IP address of your music server with port `4533`.
– Your Navidrome username and password.

When your Raspberry Pi serves as both the hotspot and the media server, the server IP address is the same as the gateway address. To find it, run `ip a` in the terminal and look for the `wlan0 inet` entry. For me, this was `10.42.0.1`.

Once configured, you have seamless access to your entire music library through Symfonium.

## Final Thoughts and Future Plans

The server works remarkably well as is, but it has one drawback: adding new music isn’t as easy as I’d like. I currently have to physically disconnect the external drive, connect it to my PC, add new music, then reattach it to the Raspberry Pi.

Once the weather warms up, I plan to permanently wire this setup into my car and add a second wireless adapter. This will handle automatically syncing music from my home network—eliminating the need for manual music transfers altogether.

If you have a large personal collection of music and want an easy way to enjoy it on the go without compromising phone storage, setting up your own music server is a great solution. Give it a try and rediscover your favorite albums anytime, anywhere!
https://www.howtogeek.com/turned-a-raspberry-pi-into-an-in-car-media-server/

Where Winds Meet player count on Steam: How many people play the game?

Where Winds Meet is the highly anticipated wuxia-style action RPG developed by Everstone Studio. Since its global launch on November 14, 2025, the game has made a significant impact on Steam, quickly gaining a large player base.

As of writing, Where Winds Meet has 97,420 concurrent players on Steam, with numbers growing by the hour. For a newly launched free-to-play online action RPG, this is a solid player count that demonstrates strong community interest.

### Player Count Milestones

According to SteamDB, the game reached its all-time highest player count of 163,523 on November 15, 2025. This surpassed its impressive initial launch count of 126,957. The lowest player count recorded so far has been 97,420, which indicates that the player community remains highly invested in the game.

At launch, the game started with 126,957 players and then peaked beyond the 140,000 mark. Though the number briefly dropped to 97,420, the player base quickly rebounded and went on to surpass previous peaks—a remarkable achievement for a fresh release.

*Note: These statistics consider only player counts on Steam.*

### What This Means for Where Winds Meet

The strong momentum at launch shows that Where Winds Meet is attracting a dedicated audience interested in free-to-play online action RPGs. Crossing 160,000 concurrent players in under 24 hours is a testament to its success within the genre.

The game’s accessibility, thanks to its free-to-play model, plays a major role in its popularity. Players can jump right into the action without needing to make any purchase, lowering the entry barrier and broadening its appeal.

Where Winds Meet has already gained substantial popularity in China as well, with reports suggesting an even higher player count prior to its global Steam release.

### Summary of Key Numbers

– **Current players (November 15, 2025):** 160,592
– **All-time peak (November 15, 2025):** 163,523

### Community Reception and Features

Where Winds Meet has received fantastic feedback from online action RPG enthusiasts. Its stunning visuals, robust character customization system, and free-to-play gameplay resonate strongly with fans. As players continue to explore its rich content, the community is expected to grow well beyond today’s impressive numbers.

### Related Guides and Features

– [Where Winds Meet walkthrough: How to complete Volume VII Ruins of a Thousand Buddhas](#)
– [How to change time in Where Winds Meet (and why you should want to)](#)
– [Where Winds Meet walkthrough: How to complete Volume VI Twelve Years of Grudges](#)
– [How to unlock the Healer career in Where Winds Meet](#)

Stay tuned for more updates and guides to help you master Where Winds Meet!

*Edited by Sijo Samuel Paul.*
https://www.sportskeeda.com/esports/where-winds-meet-player-count-steam-how-many-people-play-game

MapleStory: Idle RPG Has Finally Arrived on Mobile Devices

**Exciting In-Game Rewards Await in MapleStory: Idle RPG**

Nexon has officially launched *MapleStory: Idle RPG* on iOS and Android, bringing the charm of the iconic MapleStory universe to a new generation of mobile players. This release transforms the long-running series into an accessible idle RPG, blending nostalgia with modern mobile gameplay.

*MapleStory: Idle RPG* reimagines the familiar world of MapleStory with simplified mechanics and auto-battle systems that allow players to make progress even while offline. Fans can explore a wide range of customization options, from collecting gear and mastering skills to creating distinct character builds.

The game preserves the series’ signature art style and lighthearted atmosphere while introducing features designed for casual yet engaging play sessions. Players can take advantage of systems like Auto Battle and Auto Growth, ensuring steady character progression with minimal effort.

Companions can be recruited through the Reliable Companion System, while specialized dungeons provide opportunities for growth and resource gathering. Those looking for competition can enter the PvP Arena for fast-paced duels, while fans of MapleStory’s signature fashion will enjoy a collection of cute styling items.

To celebrate the launch, several in-game events are now live. These include the 14-Day Special Mission Event, Daily Login Event, and the 10-Day Attendance Board, each offering rewards that support players’ early adventures.

*MapleStory: Idle RPG* invites both longtime fans and newcomers to rediscover Maple World through a fresh, relaxed experience. The game is now available to download on iOS and Android, with more details accessible through the [official website](https://maplestoryidlerpg.nexon.com).
https://cogconnected.com/2025/11/maplestory-idle-rpg-has-finally-arrived-on-mobile-devices/

Battlefield 6 & its RedSec battle royale will share career & battle pass progression

This week, Electronic Arts and Battlefield Studios revealed full details about the battle royale segment of Battlefield 6, known as RedSec. This new mode launched as a separate, free-to-play module of Battlefield 6, featuring full cross-progression between the two games.

Cross progression means that most of the progress you make in RedSec will transfer over to Battlefield 6, and vice versa. This allows players to enjoy both modes without the hassle of unlocking the same weapons or attachments twice. Whether you’re advancing in Battlefield 6 or mastering RedSec, your career rank, battle pass rewards, and other unlocks will carry over seamlessly.

Battlefield Studios published a dedicated article that dives deep into the cross progression system. They emphasize that a wide range of items and progress will be shared between Battlefield 6 and RedSec, including:

– **Career Rank**
– **Hardware Unlocks:** Weapons, Gadgets, Throwables, Training Paths
– **Hardware Progression:** Attachments, Vehicle Loadout Items, Camos, Weapon Packages
– **Customization Items:** Soldiers, Soldier Skins, Camos, Charms, Decals, Player Profile Backgrounds, Icons, Dog Tags
– **Badges**
– **Battle Pass Progress**

This interconnected progression system is designed to provide a cohesive and rewarding experience across both Battlefield 6 and RedSec, allowing players to switch between modes without losing their hard-earned progress. Keep an eye out for more updates as both Electronic Arts and Battlefield Studios continue to support and expand these exciting Battlefield experiences.
https://www.shacknews.com/article/146546/battlefield-6-redsec-battle-royale-cross-progression