Category Archives: entertainment

How to get tanks in Battlefield 6: REDSEC

**How to Get a Tank in Battlefield 6: REDSEC**

Battlefield 6: REDSEC wouldn’t live up to its name without vehicles, and grabbing a tank in the battle royale mode is easier than you might think. If you’re familiar with the game’s mission structure, securing some heavy armor is a straightforward process.

### Completing Missions to Obtain a Tank

To get a tank in Battlefield 6: REDSEC, you need to complete one of two mission types. The first involves completing one of the default missions, where one of the rewards can be a golden vehicle keycard. These keycard reward missions are neither harder nor easier than other missions, so you can take your time completing them.

If none of your current missions offer the golden vehicle trailer keycard as a reward, it’s possible that tanks aren’t available nearby. However, if you know there’s a vehicle trailer in the vicinity, allow your missions to cycle a few times. There’s a good chance a mission awarding a tank will eventually appear.

Once you complete the mission that rewards the golden keycard, claim the card and proceed to the nearby vehicle trailer. Insert the keycard, and after a slow but dramatic opening animation, you’ll be able to hop in and drive the tank inside.

### The “Tank Hunter” Mission

There’s also another way to get a tank: via the “Tank Hunter” mission. This mission tasks you with seeking out an enemy squad’s active tank and either destroying or commandeering it.

Stealing a tank isn’t the smoothest option but can dramatically shift the battle in your favor. To commandeer it, you need to force the enemy squad to abandon the tank—usually by severely damaging it so they panic and jump out.

At this point, one of your squad members must quickly jump into the tank and survive long enough for it to be repaired, provided you have an Engineer on your team. However, it’s difficult to avoid destroying the tank in the process, and convincing the enemy squad to leave it behind is often unpredictable.

### Final Thoughts

Like many aspects of Battlefield 6: REDSEC, acquiring a tank can sometimes feel like a roll of the dice. Whether you choose to earn your golden keycard or bravely hijack an enemy tank, tanks remain a powerful asset on the battlefield. Good luck out there!
https://www.shacknews.com/article/146631/how-to-get-a-tank-in-battlefield-6-redse

Warframe community director talks Nokko, The Vallis Undermind, and the devil in the details

The Warframe community is bracing itself for drama. With *The Old Peace* expansion on the horizon for next year, the story is set to push in new directions, casting even more light on the tragic history of the Tenno. Players have been busy preparing for potential narrative haymakers that lie ahead.

Big story moments in Warframe often include reveals that shift how we interpret decade-old lore. As we make our way to Tau, there has been considerable work done in anticipation of what could be Warframe’s biggest story event to date. Recent updates have brought multiple heavy shifts in narrative and character development—from learning about Albrecht Entrati and The Indifference to uncovering the Drifter’s origins, how they survived Duviri, and the toll it took on them.

Things have been tense. The journey to Tau promises even more emotional upheaval. For this reason, the recent Vallis Undermind update was designed to be a bit lighter—a more relaxed exploration of tunnels and caverns beneath Fortuna, and the introduction of a new playful trickster, the Warframe Nokko. Plus, players get to once again make Corpus overlord Nef Anyo look like a chump. Perfect.

I sat down with Megan Everett, Warframe’s community director, to chat about the update and what might be next for the game. One of my first questions was about the return to Fortuna and Orb Vallis. This follows a recent trend in Warframe: revisiting old in-game geography and bringing fresh content to familiar locations.

“I think what’s good about our open worlds is that we don’t restrict ourselves in how we set them up, making them so they can’t expand,” Everett explains. “Like with Plains of Eidolon, we kind of went back last year with the Koumei & The Five Fates update, and that’s something we never thought we would do when we made Plains of Eidolon, right? But it fits the narrative, and I think you see this a lot. When you create these open worlds—whether Plains or Vallis—people always say, ‘Please don’t make this a content island and just walk away.’ That’s definitely not our intention. We just have to wisely pick where to grow the story, and Orb Vallis was one we really wanted to revisit.”

For this update, the brief was simple: revisit Fortuna and Orb Vallis, and make the update fun—a palate cleanser before more serious business arrives to remind us all that the Origin System is eternally at war with itself.

A central part of that fun vibe has been Nokko, the game’s 62nd Warframe and a truly unique addition with his mushroom-themed lore and abilities. Nokko plants small clusters of mushrooms that lull enemies to sleep and buff allies, before dropping enlarged spores on foes that can obliterate them. His idle animations are playful, and his ability to bounce on mushrooms or transform into a tiny fungi called a Sprodling adds a childlike mirth to his playstyle.

Nokko’s interesting kit and cheerful vibe have won broad community embrace. However, after 62 Warframes, designing fresh and unique abilities must be increasingly challenging for the team. I asked Everett if they ever worry that some Warframes might be divisive or turn off segments of the community. She acknowledges that risk, but sees it as inherent to design.

“I think every Warframe falls into that category because some I don’t play simply because it’s not my style, but someone else might be obsessed with them—that’s fine. That’s why we have 62 currently, so players can pick the ones they love. After 12 years, we definitely have to stretch our creative thinking—what does this Warframe do that sets it apart?”

Nokko certainly stands out as a gameplay experience. With the right build, he can run missions weapon-free, blanketing enemies in spores and mushrooms while bringing a youthful energy to the action.

Interestingly, Nokko’s development naturally evolved from the team’s desire to revisit Orb Vallis. “What came first was the setting,” Everett shares. “Initially, we had a different idea that evolved into *The Vallis Undermind*. From wanting to revisit Orb Vallis, we asked ourselves: what does it look like now? The first thing that came to mind was mushrooms—there’s still fungi everywhere even after *The New War*. That became the foundation. The direction from Reb [Ford, Warframe’s Creative Director] was that this Warframe needed to feel fun and whimsical. She even said on the Devstream it should feel like Yareli’s younger brother. We ran with that goofy, younger brother vibe for Nokko, then built the story and Deepmines around that. So it was the tile set first that inspired the Warframe, and then the Warframe’s tone that inspired the Deepmines.”

Player build depth is one of Warframe’s most interesting aspects. Some swear by specific modding techniques, others prefer stealth or survival skills. Nokko shakes things up by appealing to players who might not have been initially drawn to him.

“It’s funny—I’ve seen people play the ‘floor is lava’ game, jumping only on mushrooms,” Everett laughs. “We didn’t think that would be meta, but it’s really fun and perfectly captures what we wanted Nokko to be. When you design a Warframe, you try not to think about whether it will be the new meta everybody wants to play.”

While Nokko brings fresh, lighthearted energy to Warframe’s tone, *The Vallis Undermind*’s Deepmines offer a glimpse into the subtle, ongoing polish the developers pour into the game.

Believe me when I say Warframe is dramatically different than it was at launch. Changes have ranged from gentle to radical, and the Deepmines hint at a shift that will leave a lasting impact.

Down in these tunnels, players undertake bounties—chains of staged tasks, each rewarding progress. Although bounties aren’t new, this iteration is faster, smoother, and more polished than ever. I find myself in and out quickly, with zero downtime. The physical design of the Deepmines encourages fun and elegant movement, letting me traverse points even faster than usual.

I shared with Everett that it feels respectful of player time, a big deal in an era when many games rethink their approach to player engagement. Her reply brought exciting hints of what’s next.

Respect for player time is key to a new mode called *Descendia*, set to be included in *The Old Peace*. It was about to be revealed on stream just before this interview published, but Everett teased a bit early.

“So on this Friday’s stream, we’re showing a new mode called *The Descendia*,” she said. “As you know, we have a new Warframe coming—Uriel, the devil Warframe. In this mode, you go down into hell. It’s 21 floors of hell: complete floor one, then fall down to floor two, and so on, down, down, down. Each floor gets harder, with mini-boss fights, checkpoints, rewards, characters—it’s really cool.”

A mode like this risks becoming a slog if not designed with care, balancing spikes of action and rest. Based on how perfectly *The Vallis Undermind* flows, I’m confident *Descendia* will nail it.

What awaits at the bottom? Probably the glory of victory, or the ignominy of defeat—exactly as it should be.

This reflects a core Warframe strength: its past builds the future, never forgotten. Balancing attention across such a vast, varied game isn’t easy, but Warframe’s 13-year survival in a competitive market speaks volumes.

The reason? The team’s honest dedication to continuous improvement, and a community always ready to engage and offer feedback.

For now, we can enjoy Nokko and the Deepmines. But with *The Old Peace* looming, all I can think about are those trenches from the trailer, waiting to be filled with the dead and dying.

*The Vallis Undermind* may provide a grand distraction—but the war waits for no one.
https://www.shacknews.com/article/146609/warframe-community-director-interview-nokko-vallis-undermind-megan-everett

Nurses at Nicklaus Children’s Hospital take young patients trick-or-treating

The Halloween spirit was thriving at Nicklaus Children’s Hospital in Southwest Miami-Dade.

The hospital’s nurses and young patients enjoyed a fun-filled day of dressing up, embracing the festive atmosphere together.

From colorful costumes to cheerful decorations, the celebration brought smiles and laughter throughout the hospital, creating memorable moments for everyone involved.
https://wsvn.com/news/local/miami-dade/nurses-at-nicklaus-childrens-hospital-take-young-patients-trick-or-treating/

King Charles Destroys His Brother Over Epstein. America Dithers

Born into unimaginable luxury and showered with honors, the man formerly known as His Royal Highness Prince Andrew, Duke of York, will henceforth be addressed as plain old Mr. Mountbatten Windsor.

This significant change marks a new chapter in his life, stripping away the royal titles that once defined his public persona. The transition reflects a departure from the privileges and formalities associated with his former status, bringing him closer to the experiences of everyday citizens.
https://www.bloomberg.com/opinion/articles/2025-10-31/epstein-files-king-charles-destroys-his-brother-andrew-while-america-dithers

Ink & Dagger Reunite For First Show In Almost 15 Years

Happy Halloween, boys and ghouls!

In the nasty ’90s, the vampire-themed hardcore band Ink & Dagger emerged from the scary streets of Kill-adelphia. They brought their brand of beastly terror all across the land until frontman Sean McCabe’s sudden and untimely death in 1999. (That’s not me being spooky—he really died.)

Ink & Dagger reunited in 2010, slaying some shows with Thursday singer Geoff Sick-ly standing in for McCabe. A few weeks ago, they announced plans for some rotten reissues and more shivery shows at their hometown’s Worst Unitarian Church.

The first of these shows just happened, and it was a graveyard smash!
https://www.stereogum.com/2328351/ink-dagger-reunite-for-first-show-in-almost-15-years/news/

Why Was Melissa Barrera From ‘Scream 7’? Here’s the Reason She Got Axed & Her Response

**Scream 7 Release Set for February 2026 Amid Controversy Surrounding Melissa Barrera’s Departure**

The highly anticipated *Scream 7* is finally slated for theatrical release in February 2026, arriving more than two years after the unexpected firing of Melissa Barrera from the project. When news of her exit broke, horror fans were shocked, with some vowing to boycott the upcoming installment. However, with original final girl Neve Campbell and fan favorites like Matthew Lillard returning to the franchise, many remain excited to see Ghostface unleash terror once again.

**Melissa Barrera’s Role in the Scream Franchise**

Melissa Barrera has appeared in two *Scream* films: 2022’s *Scream* and 2023’s *Scream VI*, portraying Samantha “Sam” Carpenter. Her character quickly became a fan favorite, making her sudden removal from *Scream 7* all the more surprising.

**Why Was Melissa Barrera Fired From Scream 7?**

Spyglass Media reportedly fired Melissa Barrera due to her public comments regarding the Israel-Hamas conflict. In one of her Instagram Stories, Melissa wrote:

*“Gaza is currently being treated like a concentration camp. Cornering everyone together, with nowhere to go, no electricity, no water. People have learnt nothing from our histories. And just like our histories, people are still silently watching it all happen. THIS IS GENOCIDE & ETHNIC CLEANSING.”*

Following the backlash, Spyglass Media released an official statement to *Variety* through a spokesperson:

*“Spyglass’ stance is unequivocally clear: We have zero tolerance for antisemitism or the incitement of hate in any form, including false references to genocide, ethnic cleansing, Holocaust distortion, or anything that flagrantly crosses the line into hate speech.”*

**Director Christopher Landon Clarifies He Did Not Fire Melissa**

Contrary to some rumors, original *Scream 7* director Christopher Landon was not responsible for Melissa’s firing. Addressing the situation on social media, Landon tweeted:

*“This is my statement: Everything sucks. Stop yelling. This was not my decision to make.”*

**Melissa Barrera’s Response to Her Firing**

Melissa addressed the controversy and her dismissal in a heartfelt message, beginning with:

*“First and foremost, I condemn Anti-Semitism and Islamophobia. I condemn hate and prejudice of any kind against any group of people.”*

She continued:

*“As a Latina, a proud Mexicana, I feel the responsibility of having a platform that allows me the privilege of being heard, and therefore, I have tried to use it to raise awareness about issues I care about and to lend my voice to those in need.”*

Melissa also emphasized the importance of human rights for all:

*“Every person on this earth regardless of religion, race, ethnicity, gender, sexual orientation or socio-economic status deserves equal human rights, dignity and, of course, freedom.”*

She added:

*“I believe a group of people are NOT their leadership, and that no governing body should be above criticism. I pray day and night for no more deaths, for no more violence, and for peaceful co-existence. I will continue to speak out for those that need it most and continue to advocate for peace and safety, for human rights and freedom. Silence is not an option for me.”*

**Why Is Jenna Ortega Not in Scream 7?**

Initial reports suggested Jenna Ortega left *Scream 7* due to scheduling conflicts with other projects, such as *Wednesday*. However, in an April 2025 interview with *The Cut*, Jenna clarified:

*“It had nothing to do with pay or scheduling. The Melissa stuff was happening, and it was all kind of falling apart.”*

She further explained that multiple key figures had exited the film:

*“Not only did filmmaker Christopher exit the film, but directors Tyler Gillett and Matt Bettinelli-Olpin also left after I stepped down.”*

Jenna summed up her decision by saying:

*“If Scream VII wasn’t going to be with that team of directors and those people I fell in love with, then it didn’t seem like the right move for me in my career at the time.”*

The *Scream* franchise is undoubtedly navigating a turbulent chapter, but with iconic faces returning and fans eagerly awaiting its release, February 2026 promises an intense and thrilling comeback for Ghostface.
https://hollywoodlife.com/feature/why-was-melissa-barrera-fired-scream-7-5483207/

Inspector is employed to do this arrest Crossword Clue

That should be all the information you need to solve the crossword clue: **”Inspector is employed to do this arrest.”**

Be sure to explore more clues and answers on our Crossword Answers page for additional help and insights.

*The post “Inspector is employed to do this arrest” Crossword Clue appeared first on Try Hard Guides.*
https://tryhardguides.com/inspector-is-employed-to-do-this-arrest-crossword-clue/

Epic Games Store is offering an exclusive Fortnite skin for Resident Evil Requiem pre-orders

Fortnite fans are no strangers to crossover events, collaborations, and content from other popular IPs, especially when it comes to skins. This time, Epic Games and Capcom are teaming up for a particularly exciting offer tied to the upcoming game Resident Evil Requiem.

Players will have the chance to unlock a Fortnite skin of Grace Ashcroft, the main character from Resident Evil Requiem. However, this exclusive skin can only be obtained by pre-ordering Resident Evil Requiem through the Epic Games Store.

Epic Games and Capcom announced this special collaboration on social media this week. With Resident Evil Requiem set to launch in February 2026, those who pre-order the game on the Epic Games Store will receive the Grace Ashcroft skin on their Epic account. The skin itself will become available in Fortnite in March 2026.

Epic Games has a history of running exclusive promotions for its digital store, often featuring crossover content for Fortnite. For example, ahead of the release of Alan Wake 2, the Epic Games Store offered a special Alan Wake skin for Fortnite players who owned the game on their platform.

This new Grace Ashcroft Fortnite skin is yet another example of how Epic Games continues to blend popular gaming worlds, giving players unique ways to customize their in-game characters while celebrating upcoming titles. Be sure to pre-order Resident Evil Requiem on the Epic Games Store to secure your exclusive skin!
https://www.shacknews.com/article/146598/epic-games-store-resident-evil-requiem-fortnite-exclusive

Fortnite Sidekicks are new customizable companions

Epic Games has announced the arrival of Sidekicks, new companions designed to accompany players in Fortnite. These customizable creatures will be available across multiple game modes, including Battle Royale and LEGO Fortnite, as well as other titles developed by Epic.

Sidekicks are set to debut with the launch of the next season on November 1. As revealed in a recent blog post, these companions will travel alongside players as they explore the map and engage in battles. While Sidekicks do not provide any competitive advantage, they add a layer of personality by mimicking player emotes and reacting to in-game actions.

Most Sidekicks will be customizable upon acquisition, allowing players to personalize their companions. However, once customization choices are finalized, they become permanent. Players can earn Sidekick Points (SP) through gameplay, which can be spent to unlock a variety of new cosmetic options for their Sidekicks.

Several Sidekicks have already been unveiled. Among them is Peels, a playful banana puppy that players can earn through the new Battle Pass starting November 1, 2025. Additionally, Bonesy, Spike, and Lil’ Raptor will be available for purchase in the Item Shop beginning November 7.

With their charm and unique interactions, Sidekicks are set to bring a fun and fresh dynamic to the Fortnite experience in the upcoming season.
https://www.shacknews.com/article/146591/fortnite-sidekicks-companions-announced

Animal Crossing: New Horizons Nintendo Switch 2 Edition announced for January

Nintendo has announced that *Animal Crossing: New Horizons* will receive a special **Nintendo Switch 2 Edition** launching in January. This upgraded version will feature improved visuals, larger online lobbies, and mouse support, enhancing the overall gaming experience for fans of the beloved series.

Alongside the Switch 2 Edition, the base game will receive **Version 3.0** on the same day, introducing a wealth of new content for both Nintendo Switch and Switch 2 players. A new overview trailer highlights all the exciting additions coming to *Animal Crossing: New Horizons*.

One of the exclusive features for the Nintendo Switch 2 Edition is the **Megaphone** item. Using the Switch 2’s built-in microphone, players can call out to their villagers by name. The villagers will respond, making it easier than ever to locate them around the island.

Online multiplayer also gets a boost with this edition, as islands can now support up to **12 players** simultaneously, doubling the previous limit and allowing for more vibrant online gatherings.

Version 3.0 introduces a variety of new content, including a **hotel run by Kapp’n’s family**. Players will collaborate with them to attract guests by decorating hotel rooms according to different themes. This update also adds a range of new furniture and clothing items, expanding customization options significantly.

Another exciting feature is the introduction of **Dream Islands**—large new areas that players can build and personalize extensively. Like standard islands, Dream Islands support terraforming, furniture placement, and the addition of bridges, stairs, and other structures. These new spaces can be shared with friends for local or online multiplayer visits.

Lastly, Nintendo confirmed upcoming collaborations bringing themed content to *Animal Crossing: New Horizons*. Fans of *The Legend of Zelda*, *Splatoon*, and LEGO can look forward to new furniture and clothing items based on these franchises. Additionally, *The Legend of Zelda* and *Splatoon* will each introduce new villagers inspired by characters from their respective universes.

With these major updates and exclusive features, *Animal Crossing: New Horizons* continues to expand its charm and creativity, promising an even richer experience for longtime fans and newcomers alike.
https://www.shacknews.com/article/146589/animal-crossing-new-horizons-switch-2-edition-announced