Category Archives: general

Riassunto: Hercle raccoglie 60 milioni di dollari per scalare l'infrastruttura di grado istituzionale per il movimento del denaro a livello globale

MILANO – Hercle, una piattaforma di infrastrutture istituzionali che connette stablecoin, beni digitali e liquidazioni internazionali, ha annunciato oggi un nuovo capitale di 60 milioni di dollari.

Il round di finanziamento comprende un investimento di 10 milioni di dollari in capitale, guidato da F-Prime, con la partecipazione di Fulgur Ventures ed Exponential Science, assieme a una linea di credito di 50 milioni di dollari.

Questi fondi saranno utilizzati per sostenere l’espansione dei servizi istituzionali e le iniziative di crescita della piattaforma.

http://www.businesswire.com/news/home/20251029423682/it/?feedref=JjAwJuNHiystnCoBq_hl-Q-tiwWZwkcswR1UZtV7eGe24xL9TZOyQUMS3J72mJlQ7fxFuNFTHSunhvli30RlBNXya2izy9YOgHlBiZQk2LOzmn6JePCpHPCiYGaEx4DL1Rq8pNwkf3AarimpDzQGuQ==

Dragon Quest 1 & 2 HD-2D Remake review: A curious combo

Around this time last year, I was thinking a lot about remakes and their value, especially in the context of Dragon Quest. With the HD-2D remake of Dragon Quest 3, I was happy to revisit a classic but not so excited to do so, as that particular well has been pulled from so many times. This time, with the Dragon Quest 1 & 2 HD-2D Remake, my approach was more fueled by curiosity.

Here’s another set of games we’ve seen several versions of over the years, but with a much more aggressive promise that they’re full of new stuff. What would that “new stuff” entail exactly, and to what extent would it reform what these games are in my mind? How the heck, in particular, do you expand the original Dragon Quest without overdoing it? Does Dragon Quest 2, one of my least favorites, benefit from meddling, or does my stubborn respect for history and authenticity form too strong a barrier?

My questions were answered—that much is certain.

### The First Quest

Dragon Quest 1 is an odd duck of an early RPG in Current Year because it’s so simple. You’re one man on a mission to rescue the princess, defeat the bad guy, and go back home to live well and have kids and stuff. It’s a simple loop around a mostly uncomplicated world map, during which you pick up a couple key items to open some “gates.” That’s about it.

Much of the charm comes from Dragon Ball creator Akira Toriyama’s brilliant monster designs, strong music from aspiring war criminal Koichi Sugiyama, and the simple novelty of a digitized, accessible Dungeons & Dragons campaign. As I said in our series ranking list, the original Dragon Quest is best played “on a Nintendo, on a CRT, in a dark room, under a blanket, between eight and 15-years-old.”

This version yanks the blanket off, kicks you in the ass, dumps a book in your hands, and tells you to get to work. It’s probably the least fun I’ve ever had playing Dragon Quest 1, a game I hold in my heart next to the original Final Fantasy as replay-friendly RPG comfort food.

It throws off the loop with lots of extra, largely uninteresting padding and absurdly cranked-up difficulty that serves no observable purpose beyond making the runtime a lot longer. It feels like the developers were afraid to simply let Dragon Quest 1 be Dragon Quest 1, as if the audience that showed up for DQ 3 last year would turn their noses up at something so “bare bones” in comparison.

This is not a story or structure that benefits from moving pieces around and adding things.

To give credit where it’s due, there’s a fascinating effort in retrofitting modern DQ’s abilities and spells into this, and making them matter. Enemy weaknesses and resistances are super pronounced, and since fights are no longer one-on-one, you have to be on your toes at every moment after the first few hours or so.

But things get gnarly when most bosses and enemies get to take multiple actions on their turn about halfway through, while you’re still stuck as just the one guy who didn’t get the memo that cheating was allowed this time. Enemies getting extra turns isn’t a new concept in this series, but the frequency at which it happens and your lack of options as a solo character makes it feel egregious almost every time.

Many boss fights become more about prayer and RNG than strategy, as getting blown up faster than you can keep up with healing (and unable to return damage) is an easy corner to get backed into no matter how much level grinding you do (I’m exaggerating a little, mind).

It’s no coincidence that difficulty settings even let you toggle invincibility, as I doubt curious parties or Dragon Quest newbies will stick around on the default settings long enough to appreciate the effort here, and walk away thinking less of the game as a result—the very thing these changes were ostensibly made to avoid.

### Part Two Is a Different Story

While the first Dragon Quest remake left a bad taste in my mouth, Dragon Quest 2 benefits a lot from some of the same adjustments I’ve just been complaining about.

If Dragon Quest 1 is a fun, little, fledgling RPG adventure, the second game is more of a hardcore dungeon-crawler—just friendly enough it avoids direct comparisons to the likes of Wizardry. It’s often seen as a tedious grind, and while the story starts strong with its novel (at the time) party structure, the narrative quickly takes a back seat to unending combat gauntlets.

In this case, the “padding” is quite welcome, as it fleshes out the bigger world and busier pool of characters in a productive way. Contemporary Dragon Quest games are well known for anthology-like storytelling, as each new location you come across has its own little vignette in addition to the main plot.

That has been injected here, and the material is more substantive than the dull subplot grafted onto the first game. The main party has also been given life and personality (minus the silent guy you control, of course), which gives more human energy to the quest you’re on in the first place.

There’s even a fourth character introduced to help you get through the earlier solo hours easier and balance out the encounter difficulty later (after a sizable chunk of normal DQ 2 with the group of three you’d expect).

A weird juxtaposition from the “you’re gonna get your ass beat by yourself and enjoy it, loser” energy in DQ 1 HD-2D, but we’ll take a dub for DQ 2.

### A Tale of Two Entries

I’ve been greatly enjoying this expanded, longer, and frankly effectively rebalanced take on Dragon Quest 2 a lot more than I expected to, and that’s great. DQ 2 is on the bottom of my list, after all, so it had the least to lose in my eyes—and the team at Square Enix exceeded my expectations and then some.

It’s a tremendous bummer, then, that I was more stressed, unhappy, and unenthused than I ever thought I would be playing the original Dragon Quest.

I wouldn’t be surprised if anyone out there calling it breezy or short simply cranked the difficulty down and blew through the main objectives before moving on, barely taking in what I was hoping to pleasantly experience in HD-2D—that being the totality of taking my time on the adventure, gathering all the Erdrick gear, and finding new secrets such as mini medals and other gimmicks (like the new scrolls, which is another weird padding endeavor I’m not sure what to think of, to be honest).

Instead, it was arduous, frustrating, and a harsh contradiction of what I used to love about that original adventure.

### Final Thoughts

My questions at the beginning were answered pretty clearly. Dragon Quest 1 is a game that’s hard to mess with too much, as its simplicity holds most of its lasting appeal. Adding too much makes it top-heavy, although it doesn’t help when what is added feels shallow and poorly balanced.

Perhaps there’s another version of this project that’s simply better in my eyes that pulls the effort off more cleanly. In fact, I can see the vision in Dragon Quest 2, which is a more robust, thoughtful, and gracefully implemented set of updates to what is at heart a Famicom game from the earliest days of RPG history.

The end result of this package is strangely funny: two sides of a coin I never would have expected. It’s the worst time I’ve ever had with Dragon Quest 1, and the best time I’ve ever had with Dragon Quest 2.

If this is your first time with this pair of historically powerful journeys, I almost don’t know what to tell you. But if you enjoyed your time with DQ 3 last year, you owe it to yourself to see the story through to the end. These are classics in every sense of the word, warts and all.

**Dragon Quest 1 & 2 HD-2D Remake** is available on October 30, 2025, for the PC, Nintendo Switch and Switch 2, PlayStation 5, and Xbox Series X|S.

*A Switch 2 code was provided by the publisher for this review.*
https://www.shacknews.com/article/146558/dragon-quest-1-2-hd-2d-remake-review-score

Fact Check: Did Democrats Vote Against Funding SNAP Benefits?

**Senate Democrats Vote 12 Times Against Funding the Supplemental Nutrition Assistance Program**

*By Andrew Stanton | Newsweek | October 28, 2025*

Senate Democrats have now voted 12 times to not fund the food stamp program, officially known as the Supplemental Nutrition Assistance Program (SNAP).

**Community Reactions**

A user named DallasBiff commented on the situation, highlighting the ongoing political debates surrounding SNAP funding.

Another commenter, SaveFerris, referenced a biblical passage, Luke 17:28:
*”As it was in the days of Lot; They did eat, they drank, they bought, they sold…”* — drawing parallels to current socio-political circumstances.

**Disclaimer:**
Opinions expressed on Free Republic are those of individual posters and do not necessarily represent the views of Free Republic or its management. All materials posted are protected accordingly.
https://freerepublic.com/focus/f-news/4349444/posts

Verano Holdings Corp. (VRNO:CA) Q3 2025 Earnings Call Transcript

Operator: Good day, and thank you for standing by. Welcome to the Verano Holdings Corp. Third Quarter 2025 Earnings Conference Call.

[Operator Instructions]

Please be advised that today’s conference is being recorded.

[Operator Instructions]

I would now like to hand the conference over to your speaker today, Steve Mazeika, VP, Communications.

**Steve Mazeika**
*Vice President of Corporate Communications*

Thank you, and good morning, everyone. Welcome to Verano’s Third Quarter 2025 Earnings Conference Call.

I’m joined today by George Archos, Founder and Chief Executive Officer; Rich Tarapchak, Chief Financial Officer; and Aaron Miles, Chief Investment Officer.

During this call, we will discuss our business outlook and make forward-looking statements within the meaning of applicable U.S. and Canadian securities laws. These statements are based on management’s current assumptions and expectations.

Such forward-looking statements involve known and unknown risks, uncertainties, and other factors that may cause the actual results, performance, and achievements of the business or developments in the company’s industry to differ materially from those implied by such statements.

Actual events or results could differ considerably due to risks and uncertainties mentioned in our filings on EDGAR and SEDAR, including our financial statements for the quarter ended September 30, 2025.
https://seekingalpha.com/article/4834901-verano-holdings-corp-vrno-ca-q3-2025-earnings-call-transcript?source=feed_all_articles

CBS News to Overhaul Saturday Morning Show After Paramount Layoffs

CBS News’ Saturday morning broadcast will look less distinct from the rest of the division’s morning-news programming, according to a person familiar with the matter. This change follows layoffs across parent corporation Paramount Global that were unveiled Wednesday.

The layoffs will also impact CBS News operations in South Africa. The bureau in Johannesburg will be closing, with oversight of the region shifting to London, the source said.

Additionally, CBS News will cancel two companion programs tied to the weekday shows “CBS Evening News” and “CBS Mornings.” These programs primarily appeared on CBS News’ streaming platforms.

More details are expected to come.
https://variety.com/2025/tv/news/cbs-saturday-morning-overhsil-paramount-layoffs-1236564636/

WWE star Chelsea Green’s contract gets 5-year update

WWE Star Chelsea Green Signs Five-Year Contract Extension

It looks as though WWE star Chelsea Green is being rewarded for her work since returning to the company in 2023 with a new contract. Sean Ross Sapp of Fightful Select reports that Green signed a five-year extension earlier in 2025. Originally, she had signed a three-year contract upon her return at the 2023 Royal Rumble Premium Live Event (PLE).

According to the report, WWE officials approached Green about a contract extension well before her original deal expired at the end of 2025. She reportedly signed the new contract in January 2025, which will now keep her with the company until at least 2030.

Chelsea Green is on a Tear in WWE

Currently, Green is one of the top stars on WWE’s Friday Night SmackDown. She has carved out a unique role for herself as a “Karen,” constantly complaining to general managers about matches. Green was a surprise entrant in the 2023 Women’s Royal Rumble match, marking her first WWE match in nearly three years, though her appearance lasted only seconds.

Green was previously released from WWE in April 2021 after stints on both NXT and SmackDown. Between her WWE runs, she competed in Ring of Honor and Impact Wrestling, further honing her skills and building her reputation.

Championship Success Since Returning

Since her return to WWE, Chelsea Green has achieved significant milestones. She won the Women’s Tag Team Championship and was crowned the inaugural Women’s United States Champion in December 2024.

Her Women’s Tag Team Championship reign began with Sonya Deville. Unfortunately, Green was injured shortly after winning the titles, leading Piper Niven to take her place. By the time they lost the belts, Green’s individual reign lasted 154 days, while her reign alongside Niven lasted an additional 126 days.

At the December 2024 Saturday Night’s Main Event, Green defeated Michin to become the first-ever Women’s United States Champion. Her reign lasted 132 days before she lost the title to Zelina Vega.

Current Storylines and Feuds

Currently, Green is involved in an engaging NXT storyline alongside Ethan Page. The duo has feuded with Tyra Mae Steele and Tavion Heights, culminating in a mixed tag team match victory at NXT Heatwave.

With a renewed long-term contract and momentum in WWE, Chelsea Green continues to rise as a prominent and versatile talent within the company. Fans can expect to see much more from her in the years to come.
https://clutchpoints.com/wwe/wwe-news-chelsea-green-contract-5-year-update

J.T. Miller spills the tea on ‘ugly’ Canucks exit after being traded to NY Rangers

J. T. Miller is adjusting well to his return to the New York Rangers.

He was traded by the Vancouver Canucks in January, and since his move, Miller has been settling in smoothly with his former team.

Fans and teammates alike have welcomed him back, and his performance on the ice reflects a positive transition.
https://www.sportskeeda.com/us/nhl/news-j-t-miller-spills-tea-ugly-canucks-exit-traded-ny-rangers

Huracán Melissa en Cuba: cuáles son daños que se registraron

El presidente de Cuba, Miguel Díaz-Canel, confirmó que la isla vivió “una madrugada muy compleja” debido al paso del huracán Melissa, un fenómeno que ha dejado daños cuantiosos principalmente en la región oriental del país.

Las autoridades informaron que más de 735.000 personas fueron evacuadas como medida preventiva ante el impacto del ciclón. Díaz-Canel explicó a través de sus redes sociales que durante toda la noche se mantuvo en comunicación constante con los dirigentes regionales, quienes supervisan el desarrollo de la emergencia.

El mandatario aseguró que “se mantiene el control sobre la situación” y destacó que las medidas adoptadas por el Gobierno “han sido efectivas”. Además, subrayó que el país se preparó “para el peor escenario”, lo que permitió reducir los riesgos humanos pese a la magnitud del huracán.

### Cuba bajo el impacto de Melissa

“Pedimos a todos mantener la disciplina y continuar a buen resguardo”, instó el presidente, quien adelantó que, “en cuanto las condiciones lo permitan”, se activará el plan de recuperación nacional. Según indicó, el Gobierno evaluará los daños exactos una vez que el ciclón se aleje por completo de la isla.

El huracán Melissa alcanzó en las últimas horas la categoría cinco en la escala de Saffir-Simpson, convirtiéndose en uno de los fenómenos más potentes registrados este año en el Atlántico. En su paso por Jamaica, dejó varias víctimas mortales y extensos daños materiales antes de dirigirse hacia el territorio cubano.

El Centro Nacional de Huracanes (CNH) de Estados Unidos informó que Melissa avanza con vientos sostenidos de 165 kilómetros por hora, lo que ha generado cortes eléctricos, inundaciones y deslizamientos en zonas montañosas.

Los meteorólogos prevén que en las próximas horas el sistema se acerque a Bahamas, donde también se mantiene activa la alerta de huracán.

Por su parte, el secretario general de la ONU, António Guterres, expresó su “grave preocupación” por los efectos del ciclón, al que calificó como “uno de los huracanes más poderosos registrados nunca en el Atlántico”. El diplomático advirtió que Melissa tiene capacidad para causar una devastación generalizada en varios países de la región.
https://eldiariony.com/2025/10/29/huracan-melissa-en-cuba-cuales-son-danos-que-se-registraron/

ITT Inc. (ITT) Q3 2025 Earnings Call Transcript

**Operator:**
Welcome to ITT’s 2025 Third Quarter Conference Call. Today is Wednesday, October 29, 2025. Today’s call is being recorded and will be available for replay beginning at 12 p.m. Eastern Time.
[Operator Instructions]

It is now my pleasure to turn the floor over to Mark Macaluso, Vice President, Investor Relations and Global Communications. You may begin.

**Mark Macaluso, Vice President of Investor Relations & Global Communications:**
Thank you, Gigi, and good morning. Joining me in Stamford today are Luca Savi, ITT’s Chief Executive Officer and President; and Emmanuel Caprais, Chief Financial Officer.

Today’s call will cover ITT’s financial results for the three-month period ended September 27, 2025.

Please refer to Slide 2 of the presentation available on our website, where we note that today’s comments will include forward-looking statements based on our current expectations. Actual results may differ materially due to several risks and uncertainties, including those described in our 2024 annual report on Form 10-K and other recent SEC filings.

Except where otherwise noted, the third quarter results we present this morning will be compared to the third quarter of 2024 and include certain non-GAAP measures.
https://seekingalpha.com/article/4834672-itt-inc-itt-q3-2025-earnings-call-transcript?source=feed_all_articles