Category Archives: technology

Bitwise Updates Spot Dogecoin ETF Filing as DOGE Price Eyes $0.35

Bitwise Advances Spot Dogecoin ETF Filing as DOGE Price Eyes $0.35

Bitwise has filed an 8(a) form for its Spot Dogecoin ETF, initiating a 20-day SEC review window. This filing marks a significant milestone for the meme coin’s potential entry into regulated markets. According to Bloomberg Senior ETF Analyst Eric Balchunas, the move signals Bitwise’s intent to move forward rapidly with the listing, barring any regulatory intervention.

## What is the 8(a) Form Filing?

The 8(a) form acts as an automatic effectiveness application. When filed with U.S. securities exchanges, it allows an ETF to be listed automatically after 20 days unless the Securities and Exchange Commission (SEC) objects. This means the Spot Dogecoin ETF could potentially launch within three weeks.

Bitwise has demonstrated a pattern of expedited filings and robust compliance strategies in the ETF sector. Their decision to pursue a Dogecoin product highlights the growing institutional interest in meme-based assets and their expanding role within investment portfolios.

## Implications of the Filing

This filing represents one of the first attempts to list a Dogecoin-focused ETF under automatic approval conditions. If the SEC does not intervene, the ETF could become one of the few meme coin-based funds available in the United States.

Analysts note that such a listing would broaden investor access to DOGE and could enhance its legitimacy within the broader cryptocurrency landscape. The upcoming 20-day period is crucial, as it will determine whether the fund moves forward smoothly or faces additional regulatory scrutiny.

## DOGE Price and Technical Outlook

Amid the ETF filing momentum, DOGE’s price remains range-bound but shows notable volatility. As of the latest data from CoinGecko, DOGE trades at $0.1659 with a 24-hour trading volume of approximately $1.82 billion. The token has gained 1.16% over the past day but is down 10.68% over the last week.

Technical analyst NekoZ has identified a large symmetrical triangle pattern forming on DOGE’s weekly chart, now approaching its apex. DOGE currently sits near the lower boundary of this triangle, which is often a strong support and bounce zone.

A confirmed breakout above the upper trendline of this triangle could propel DOGE’s price toward $0.35, potentially triggering a new impulse phase. Market participants are closely watching these technical levels as the ETF narrative evolves.

## Looking Ahead

Historically, ETF milestones have influenced sentiment and price action across major cryptocurrencies. If DOGE maintains its current support levels, the combination of regulatory progress and favorable technical patterns could reshape its short-term trading trajectory.

The next few weeks will be critical for both the Spot Dogecoin ETF filing and DOGE’s price development.

*The post Bitwise Updates Spot Dogecoin ETF Filing as DOGE Price Eyes $0.35 appeared first on Blockonomi.*
https://bitcoinethereumnews.com/tech/bitwise-updates-spot-dogecoin-etf-filing-as-doge-price-eyes-0-35/

Google Project Suncatcher plans to build space-based solar-powered AI infrastructure systems

This week, Google revealed detailed plans for an ambitious initiative to build “scalable ML compute systems” in space. Dubbed **Project Suncatcher**, the company aims to research and develop facilities for its AI TPU (Tensor Processing Unit) systems outside of Earth’s atmosphere. The primary goal is to harness the sun’s solar energy more directly, addressing the growing power requirements of its expanding AI infrastructure.

In an extensive blog post outlining the details and intentions of Project Suncatcher, Google shared additional insights from CEO Sundar Pichai. As part of this initiative, Google will collaborate with Earth-imaging company Planet to launch two prototype satellites by 2027.

Inspired by a history of moonshot projects — from quantum computing to autonomous driving — Project Suncatcher explores the possibility of building scalable machine learning compute systems in space. By tapping into the vast and largely untapped solar power available beyond Earth, the project aims to harness energy at levels far exceeding terrestrial capabilities. The sun emits more power than 100 trillion times humanity’s total electricity production, presenting an enormous opportunity to fulfill the energy demands of AI technology.

This ambitious project seeks to address a persistent and increasingly urgent problem in AI development: the high cost and environmental strain of powering these advanced systems. The energy demands of AI have grown so significant that environmental groups have criticized companies like xAI for the impact their facilities have on local environments and power supplies — notably in Memphis, Tennessee.

Project Suncatcher represents Google’s effort to pioneer a sustainable and scalable path for powering AI, pushing the boundaries of technology beyond our planet while addressing critical energy challenges here on Earth.
https://www.shacknews.com/article/146711/google-project-suncatcher-sundar-pichai-ai-solar-energy

Pokemon Legends: Z-A Mega Dimension DLC gets December 2025 release date

Game Freak has released the first trailer for the upcoming DLC for **Pokémon Legends: Z-A**. Titled **Mega Dimension**, this add-on promises to bring exciting new story missions, alongside a variety of new Pokémon and Mega Evolutions to the game. The DLC is set to launch on **December 10, 2025**.

The trailer for *Pokémon Legends: Z-A Mega Dimension* is packed with intriguing details. Taking place after the events of the original game, the DLC immerses players in a transformed version of Lumiose City, where strange distortions have begun forming throughout the town.

Amid these changes, Hotel Z welcomes a mysterious new guest: a young girl named **Ansha**, who is accompanied by the legendary Pokémon **Hoopa**. With Ansha’s help, players can now bake donuts for their Pokémon using berries, adding a fun and unique feature to Pokémon care.

This alternate Lumiose City also introduces a variety of Pokémon not ordinarily found in the base game. Notable arrivals include **Alolan Marowak**, **Garganacl**, and **Golisopod**. Interestingly, some of these Pokémon can exceed the usual level cap of 100, offering new challenges and experiences for trainers.

Excitingly, the DLC confirms two brand-new Mega Evolutions for **Chimeco** and **Baxcalibur**, expanding the roster of powerful forms players can utilize in battle.

Additionally, the trailer reveals the return of **Korrina**, a beloved character originally introduced in *Pokémon X* and *Pokémon Y*. Korrina will join **Team MZ** as they investigate the mysterious distortions impacting Lumiose City.

With its blend of new story content, fresh Pokémon, and exciting gameplay features, *Mega Dimension* looks set to be a thrilling extension of Pokémon Legends: Z-A. Be sure to mark your calendars for December 10, 2025, and prepare to explore this fascinating new dimension!
https://www.shacknews.com/article/146708/pokemon-legends-z-a-mega-dimension-dlc-release-date

Dispatch’s episodic format respects your time and that’s a relief

The Shacknews staff was aware of AdHoc Studio, a team comprised of former developers from Telltale Games, Ubisoft, Night School Studio, and others. Still, *Dispatch* is a game that caught most of us by surprise.

With a release calendar filled with heavy AAA hitters and indie darlings, AdHoc’s debut almost slipped under our radar. It took Donovan Erskine jumping into Slack one day and asking if anybody else on staff had played it for the rest of us to start to take notice. Well, it took him a few tries. By the third time he asked, I finally said, “You know what? Enough people are talking about it, why not? Let’s give it a shot.”

There were many reasons why I’m glad I did, chief among them being that catching up with *Dispatch* hardly took any time at all. That’s a big difference from many of its companions and, honestly, should be the model for these types of stories going forward.

I went into *Dispatch* fairly cold, having only seen some promotional images. I was almost instantly dazzled by its polished animation style, one that looks like it would be at home on YouTube or the average streaming service. It looked like standard Telltale fare, but set in a world of superheroes.

After a lengthy cold open sequence, the story’s focus turned to Robert Robertson living his post-superhero life and eventually being recruited to act as a dispatcher to reformed supervillains. The introduction, the press conference scene, the subsequent bar scene, the meeting with Blonde Blazer, and its aftermath are all sequences I expected would take a lot of time to get through. Instead, when the credits started rolling on the first episode, I looked at my phone and saw that only an hour had passed.

I felt like I had gotten a full story experience, some satisfying gameplay sequences, and enough of a tease for what’s next — all in a matter of minutes.

Part of that efficiency can be attributed to AdHoc cutting one of the most time-consuming aspects of these games: the exploration. There’s no time spent walking around exploring Robert’s apartment, the dispatch headquarters, the bar, crime scenes, or anything else.

In the past, I was one of those people who would explore these areas thoroughly—checking every corner, talking to every NPC, interacting with every object. That could easily take 10 or 20 minutes. Even when Telltale was at the top of its game with classics like *The Walking Dead*, *The Wolf Among Us*, and *Tales from the Borderlands*, these exploration sections often ground the story to a halt. It was where these games dragged, sometimes for tens of minutes before the story would continue.

*Dispatch* doesn’t do that. There are no exploration sections at all, so the story keeps flowing seamlessly.

Instead, *Dispatch*’s gameplay revolves around the titular dispatch system—sending out individual heroes or teams from the available roster to citizens in need. It’s a system that flows elegantly and incorporates both story elements and additional gameplay ideas, such as hacking mini-games. These sections last just long enough to set the table for the next part of the story and no longer.

There are fair questions about how much the dispatch success rate really matters, but that’s a conversation for the full review.

Cutting out tedious exploration and refining the gameplay elements of a Telltale-style game is a major positive for *Dispatch*. It allows AdHoc to tell its story in a more streamlined way, trimming the overall runtime without compromising any narrative satisfaction.

There are still big choices to be made, there are still gameplay sections, and there are still those watercooler moments that made the best Telltale games such classics. Now, they’re executed in such a way that two episodes can be played in a single night.

It’s a big change from later Telltale games or modern Telltale-style games. I’m someone who loves and swears by the *Life is Strange* series, but there’s something about it shifting to full $50 self-contained stories that makes their newer efforts feel a little bloated.

All apologies to Max Caulfield, but that runtime doesn’t have me rushing back to catch up—not when there are so many other games to play. Add *Dispatch*’s weekly release schedule to the mix, and it’s fair to say that AdHoc is acutely aware of the current gaming climate.

There are so many games out there—many excellent ones like *Clair Obscur: Expedition 33*, *Hades 2*, *Hollow Knight: Silksong*—that demand dozens upon dozens of hours. There are only so many hours in the day, so it feels like a major plus that a game like *Dispatch* can tell its story in a satisfying way and get everyone on their way in just a few hours.

It knows what it wants to be, gets in, gets out, and ideally makes everyone happy. So far, everything is great.

The final episodes are set to release next week, and I’ve carved out the exact time to play them. Even if they don’t necessarily live up to my expectations, I can appreciate that *Dispatch* respects my busy life—and I hope other games like it will follow suit in the future.
https://www.shacknews.com/article/146700/dispatch-episodic-format-time-short-sessions

Unity (U) Q3 2025 earnings results beat EPS and revenue expectations

Unity (U) has released its Q3 2025 earnings report, providing investors and industry watchers with insight into the company’s recent financial performance. The video game engine maker beat expectations on both revenue and earnings per share (EPS) for the quarter, boosting its stock value.

For Q3 2025, Unity reported revenue of $471 million, surpassing the anticipated $447.59 million. In terms of EPS, the company delivered $0.20 per share, exceeding the analyst consensus of $0.17 per share.

CEO Matthew Bromberg also shared a statement as part of the earnings report, highlighting the company’s progress and outlook moving forward.

Overall, Unity’s strong Q3 results reflect its growing presence in the gaming and real-time 3D content development markets.
https://www.shacknews.com/article/146690/unity-u-q3-2025-earnings-results

Crusader Kings 3 devs on All Under Heaven expansion & improving the base game

Crusader Kings 3 has continued to receive plenty of interesting content since Paradox Interactive released it in 2020. The newest addition is a major expansion that opens the map to most of Asia, introducing Chinese, Japanese, and Southeast Asian content to its grand strategy gameplay.

Four years in, Paradox remains dedicated to delivering more for fans, who keep wanting fresh experiences with Crusader Kings 3 and its many expansions. I had the opportunity to talk with QA Manager Riad Deneche and Producer Lucia Dzediti about how the game has evolved and how the team works to keep the base game exciting, even as it continues to grow.

“All Under Heaven” has been highly anticipated. Until now, the Asian continent had been on the periphery of Crusader Kings 3 campaigns, with features like The Silk Road economic storyline only giving a glimpse into the region’s history. This new expansion finally answers the constant requests from players to include Asian politics and rulers, delivering a wealth of famous leaders spread across China and the broader Asian continent.

Paradox is proud to finally fulfill this fan request. The development team committed to extensive research to ensure the storylines of Far Eastern leaders were portrayed accurately and respectfully. According to the team, the historical research and its implementation were among the most enjoyable parts of the process.

Importantly, All Under Heaven also offers plenty for those who prefer to focus on Western civilizations. The Silk Road storylines have been expanded, with even more content added to ensure the stories and politics of All Under Heaven can influence Western campaigns as well.

With this expansion, Crusader Kings 3 continues to deepen its gameplay and narrative, ensuring that both new and experienced players have exciting new realms and possibilities to explore.
https://www.shacknews.com/article/146687/crusader-kings-3-all-under-heaven-expansion-interview

Crusader Kings 3 devs on All Under Heaven expansion & improving the base game

Since its release in 2020, **Crusader Kings 3** has continued to receive plenty of interesting content from Paradox Interactive. The latest expansion opens up the map to most of Asia, introducing Chinese, Japanese, and Southeast Asian content to this grand strategy game.

Paradox remains dedicated to creating more content for the fans, who keep wanting to explore new possibilities within *Crusader Kings 3* and its expansions. I had the opportunity to speak with QA Manager Riad Deneche and Producer Lucia Dzediti about how the game has evolved and how the team keeps the base game exciting while adding fresh features.

### All Under Heaven: A Long Time Coming

The Asian continent has been on the periphery of *Crusader Kings 3* campaigns since the game’s launch. Until now, features like **The Silk Road** economic storyline were the closest players could get to Asian history and politics.

The new expansion, **All Under Heaven**, finally answers long-standing fan requests by fully integrating Asian politics and leaders into the grand strategy experience. It brings a wealth of famous rulers from China and across Asia to the forefront of gameplay.

Paradox took great pride in tackling this request, dedicating significant effort to research and authentically represent the storylines of Far Eastern leaders. According to the team, the historical research and implementation process was among the most enjoyable aspects of development.

### Expanding the Silk Road and Beyond

Of course, **All Under Heaven** doesn’t leave out players who prefer to focus on Western civilizations. The Silk Road storylines have been expanded, and additional content has been added to ensure that the new stories and politics will influence even Western campaigns.

This thoughtful integration means that whether you prefer playing in the East or West, *Crusader Kings 3*’s world feels more connected and dynamic than ever before.
https://www.shacknews.com/article/146687/crusader-kings-3-all-under-heaven-expansion-interview

Marvel Games lead teases likely collaboration with Insomniac Games past Wolverine

By all accounts, Marvel Games and Insomniac Games’ relationship has been going swimmingly. They are now three successful Spider-Man games into their partnership, with the highly anticipated Wolverine title around the corner. Given this strong track record, there’s little reason to believe their collaborations will stop after Wolverine.

Marvel Games’ general manager, Haluk Mentes, recently spoke to Game Informer about the relationship between Marvel and Insomniac—and his comments were glowing, to say the least. Even as they continue working on Wolverine, set for a fall 2026 release, Mentes gushed over the strong partnership Marvel and Insomniac have built.

Of course, it’s not just about Insomniac. Marvel Games has been branching out into a variety of projects, showcasing the diversity of their portfolio. This includes everything from the NetEase hero shooter Marvel Rivals to the Second Dinner digital card game Marvel Snap. They’ve also embraced indie titles, such as Dotemu and Tribute Games’ beat-‘em-up Marvel Cosmic Invasion, among others.

Mentes expressed pride in Marvel Games’ success in spreading its brand across multiple genres and platforms. He also welcomed even further diversity from the developers working with Marvel, signaling an exciting future ahead for fans and gamers alike.
https://www.shacknews.com/article/146686/marvel-games-haluk-mentes-insomniac-games-wolverine

Best iPhone 17 Pro pictures we’ve seen yet

The wait is over! Our annual roundup of the best new iPhone Pro-model pictures has concluded. After combing through thousands of iPhone 17 Pro images submitted by the 9to5Mac community across various social platforms, we’ve identified the standouts—arguably the best we’ve seen yet.

Cameras were a major focus for this year’s iPhone 17 Pro models. The rear camera system now includes three 48MP “Fusion” lenses: main, ultra-wide, and telephoto. Notably, the telephoto lens has jumped from 12MP on the iPhone 16 Pro to 48MP on the 17 Pro, offering enhanced 4× and 8× optical zoom capabilities. By comparison, the iPhone 16 Pro featured a 12MP telephoto lens with a 5× zoom.

While we didn’t receive any bold submissions highlighting the front-facing camera, it’s worth noting that the iPhone 17 Pro’s front camera saw an upgrade to 18MP (up from 12MP), along with Center Stage support and a larger sensor.

For a detailed look, you can check out our full [iPhone 17 Pro vs. 16 Pro comparison here](#).

### Best iPhone 17 Pro Submissions

A special thank you to everyone who submitted their photos. We received an overwhelming number this year! Unfortunately, we can’t share them all—otherwise, this story might never load.

Please note, we did not require submissions to be “untouched.” Some images may have edits, but heavily edited photos were limited to keep the collection authentic.

Stay connected on Threads and Bluesky so you don’t miss out on other community posts like this one.

**Previous Years’ Collections:**
– [Best iPhone 16 Pro Pictures I’ve Seen Yet](#)
– [Best Night Mode Pictures from iPhone 15](#)
https://9to5mac.com/2025/11/05/best-iphone-17-pro-images-weve-seen-yet/

States Can Now Verify Voter Citizenship Using Partial Social Security Numbers – News India Times

**USCIS Expands SAVE Program to Simplify Voter Citizenship Verification**

WASHINGTON — U.S. Citizenship and Immigration Services (USCIS) has announced an important upgrade to its Systematic Alien Verification for Entitlements (SAVE) program, enabling states to verify voter citizenship using only the last four digits of a Social Security number instead of the full nine-digit number.

This enhancement is designed to reinforce the integrity of U.S. elections by allowing state officials to confirm that only U.S. citizens are casting ballots in federal elections.

“USCIS remains dedicated to eliminating barriers to securing the nation’s electoral process,” said USCIS spokesman Matthew Tragesser. “By allowing states to efficiently verify voter eligibility, we are reinforcing the principle that America’s elections are reserved exclusively for American citizens.”

### Executive Order Implementation

The upgrade is part of USCIS’ ongoing implementation of Executive Order 14248, *Preserving and Protecting the Integrity of American Elections*. Under the new system, agencies responsible for verifying voter rolls can now create a SAVE case without requiring a Department of Homeland Security identifier or the full Social Security number, streamlining the verification process.

### Extensive Use and Adoption

SAVE has already seen widespread use across federal and state agencies. State voting agencies alone have submitted more than 46 million voter verification queries. Additionally, federal agencies have processed over 110 million queries to verify eligibility for federally funded benefits.

Altogether, as of October 2025, the SAVE system has handled more than 205 million verification queries—an eightfold increase compared to 25 million queries processed in all of 2024.

Currently, 26 states have either established agreements with SAVE for voter verification or are in the process of doing so. Government officials at all levels are being encouraged to adopt the system to help prevent voter fraud and restore public confidence in elections.

For more information, visit the [SAVE Voter Registration and Voter List Maintenance Fact Sheet](#).

*Voter Registration and Voter List Maintenance Fact Sheet*
https://newsindiatimes.com/states-can-now-verify-voter-citizenship-using-partial-social-security-numbers/